TchopeTchope

TchopeTchope

3D arcade game where the player must avoid the carrots sliding across and the knifes smashing in a cutting board arena as they collect the most sushi pieces they can by touching them.

Rooots

Rooots

2D arcade rush game where, to keep the timer from reaching 0, the player must source water using the tree's roots, and to make points, they must place as many leaves as they can.

Introspection

Introspection

2.5D Beat 'em up 2-player networking game made during the Ubisoft Game Lab Competition 2022. We were a team of 6 students. Play as Determination or Distraction and help a student finish their school year with good grades. I was a programmer on that project, focusing mainly on the character abilities, the enemies' AI and the UI.